Nadia has always been a sweet girl, but some believe it comes from her naivety. Nadia doesn't seem to know much about the world and the people in it. In her mind, the world is full of sunshine and rainbows and everyone dances happily together! Yes, this sounds stupid. A lot of people think she's stupid, but that's what happens when you're super sheltered and then repeatedly lose your memory when something bad happens to you. This is exactly what happened to Nadia.
Nadia's naivety has led to a very curious personality. She has this fun desire to learn more about people, creatures, and the rest of the world around her. This does have the ability to get her in trouble, since she doesn't always recognize what's dangerous and whether someone is going to use her. This trait can also be a positive trait since she does have a habit of knowing random things about the world. Since she likes to read, she may have read it somewhere or even seen it somewhere on her own travels.
Nadia's favorite things in the world are her friends and animals. You can't go wrong with either of them, right? That's what she thinks. She's come across some bad people, but bad friends have never been a thing! She's came across some scary animals, but they can't be bad because they're fluffy and cute and fun! Nadia has an extremely positive and childish outlook on the world. She is a childish person who does want to get better and remember her past, but she accepts that her memories may never return.Likes:
Animals, Friends, and TravelingDislikes:
Staying in one place for too long.
Nadia only remembers the last five years. Her time before that is nothing but a blank canvas. Her memories begin with waking up in a hospital bed in Lotheria. She had a lot of injuries and she doesn't remember how she got any of them. She was told that she was found at the bottom of a cliff. After months of recovery, she was finally able to leave the hospital. Her first mission was to find someone who knew her.
Nadia's travels began quickly. She found out that she was in a city called Lighthaven and started her travels by going north. Since no one had claimed her at the hospital, she assumed she wasn't from here. Of course, she didn't have much knowledge of how the city worked, so that may have been a dumb idea. While most of her long-term memory was lost because of her accident, it seemed basic functions were just fine.
Nadia's travels brought her to many different villages and through many different types of land. She explored caves, found different animals, and met even more people. She ended up chased by some every now and then, but she always got away. It seemed that ice magic was a natural thing for her, so she ended up using it a lot in her travels. She often used it to build stairs, walls, weapons, and even temporary homes and shelters.
Weeks went by and Nadia realized she was finding nothing that would link her to her past. At first she was sad and it was starting to get her down, but when she came to a town called Alexandria things seemed to get better. She arrived dirty, thirsty, and hungry. She fell asleep in an alley on a hot day and a woman by the name of Luxanna. The woman gave her food, drink, and hot her cleaned up, soon becoming a friend.
Nadia spent a lot of time around Luxanna. Luxanna taught her how to read and write, which came naturally because she did once know how to. Luxanna also invited her into a guild called The Noir, a group that acted more like a family than anything. Here, Nadia met a lot of friends that she cares a lot about. Unfortunately, she wasn't the type to stay in one place for too long, so Nadia once again continued her adventures.
Skills & EquipmentSkills: Fighter:
While her skill is mostly evasion, Nadia is a surprisingly good fighter. Since she doesn't remember how she got the skill, she assumes it's muscle memory from her past. She's correct. Nadia fights as if she was once a highly trained warrior. She fights with agility and speed and uses these abilities combined with her ice magic.Agility:
Nadia is more agile than she is anything else. She's extremely flexible and quick on her feet. If you compared her agility to an element, she'd be air and not ice. Strength:
Not many think the thin little Elven girl with the bright smile is going to be very strong, but they're incorrect. Nadia is much stronger than people assume, however, most of this strength is located in her lower body. While she has the upper body strength to pick herself and a half up, she has the lower body strength to carry five of herself. This strength allows her to climb and jump with ease.Equipment:Cyanea Bow:
This bow is where Nadia came up with her last name. She thought it was pretty, so she kept it for herself. The bow is magically bonded with ice magic, which is why Luxanna gave it to her. She's able to automatically create ice arrows by pulling back the string, so there's no reason for her to carry ammo. The bow does not work with any other elements, but any ice user can pick it up and use it. The better energy control a character has, the less change the bow has of failing to create arrows.
Contrary to this one's personality, her power revolves around ice. She has the ability to generate and manipulate it using her Arcana. She also has the ability to turn water into ice in order to use it later. To the surprise of most, Nadia's power over ice is quite refined. While she uses most of it to ease her travel, she has been known to create beautiful ice sculptures of varying sizes. This is why her abilities are so accurate. Her ability to use it in combat is just as refined as she uses it for art. She manipulates it with bodily movements, such as waving her hands and arms around. While the amount of ice she can control at once is not massive, ice itself is heavy and strong, so she doesn't need a lot to deal with her opponents. She can deal with 2000 pounds, or one ton, of ice at once. The forms her ice will take will vary from thread to thread. Manipulation Range:
Within her sight. If she can't see it, she can't manipulate it.Generation Range:
The creation of ice can only happen within 20 ft. Immunity:
Only to freezing temperatures.
Skill SheetPhysical SkillsDurability: